User contributions for Platonic
From DivaDocs
1 October 2025
- 19:5919:59, 1 October 2025 diff hist 0 Shaders →ITEM current Tag: Visual edit
- 19:5819:58, 1 October 2025 diff hist −125 Shaders →ITEM Tag: Visual edit
24 September 2025
- 03:2203:22, 24 September 2025 diff hist +2,664 m Stage Effects Finished effects current Tag: Visual edit
- 00:2400:24, 24 September 2025 diff hist +28 Shaders →WATER01 Tag: Visual edit
- 00:2400:24, 24 September 2025 diff hist 0 Shaders →SKY Tag: Visual edit
23 September 2025
- 09:4909:49, 23 September 2025 diff hist +5,946 N Stage Effects Created page with "Stages in Project DIVA can have several effects applied without having to animate them directly, and are driven with plain text files held in rom/stage_param: == Coli == The simplest stage effect, '''Coli''' adds collision for physics in game. A '''Coli''' file can be applied to: * A whole stage (simply by naming it coli_[stage].txt), * A specific Mothead frame (with the _mhd[frame] suffix), * Or to a specific performer (with the _p[number]_[frame] suffix) A ''..." Tag: Visual edit
- 08:3308:33, 23 September 2025 diff hist +34 m Documentation No edit summary current Tag: Visual edit
18 September 2025
- 23:1523:15, 18 September 2025 diff hist +261 Materials →Material Flags current Tag: Visual edit
- 22:5622:56, 18 September 2025 diff hist +4,054 m Materials No edit summary Tag: Visual edit
- 21:5721:57, 18 September 2025 diff hist −3 m Materials fixed formatting Tag: Visual edit
- 21:5621:56, 18 September 2025 diff hist +21 m Materials No edit summary Tag: Visual edit
- 21:5421:54, 18 September 2025 diff hist −24 m Materials No edit summary Tag: Visual edit
- 21:5321:53, 18 September 2025 diff hist +3 m Materials No edit summary Tag: Visual edit
- 21:5221:52, 18 September 2025 diff hist +2 m Materials →*Material texture use from Skyth Tag: Visual edit
- 21:5221:52, 18 September 2025 diff hist +5,766 N Materials added texture types Tags: Recreated Visual edit
17 September 2025
- 22:2222:22, 17 September 2025 diff hist +4,918 N Shaders Added shader types Tag: Visual edit
- 22:1722:17, 17 September 2025 diff hist +14 m Documentation →Models Tag: Visual edit
- 07:5307:53, 17 September 2025 diff hist +26 Documentation No edit summary Tag: Visual edit
- 05:4305:43, 17 September 2025 diff hist +114 m Expression Components and Instructions Attributions Tag: Visual edit
- 04:1704:17, 17 September 2025 diff hist 0 Ex Data →Expression Blocks (EXP) current Tag: Visual edit
- 04:1504:15, 17 September 2025 diff hist +3,591 N Expression Components and Instructions Created page with "== Components == The component portion of an expression is what will be affected. For example, = 0 [Instructions] will take the value of the [Instructions] portion, and push it onto the X position of the Expression bone, while; = 4 [Instructions] will take the value of the [Instructions] portion, and push it onto the Y rotation of the bone. {| class="wikitable" |+ !Component !Value |- |0 |X Position |- |1 |Y Position |- |2 |Z Position |- |3 |X Rotation |- |4 |Y Rotati..." Tag: Visual edit
